Author Topic: Pirate Campaign Take Two...  (Read 297 times)

NozzIvix

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Re: Pirate Campaign Take Two...
« Reply #15 on: December 14, 2013, 12:54:05 pm »
Jesus, calm down there satan.

But yes, I agree.
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Durandal

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Re: Pirate Campaign Take Two...
« Reply #16 on: December 14, 2013, 01:07:18 pm »
Huh what?  Satan? 

NozzIvix

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Re: Pirate Campaign Take Two...
« Reply #17 on: December 14, 2013, 01:28:46 pm »
Quote
Also he could potentially blow the mine up causing untold amounts of chaos on the planet killing thousands of slaves, crewmen, and resources.

Was joke at this line
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Durandal

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Re: Pirate Campaign Take Two...
« Reply #18 on: December 14, 2013, 01:35:54 pm »
Well you know, he COULD.  It would be hilarious to watch someone call his bluff on that though and watch him flail and panic.

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Re: Pirate Campaign Take Two...
« Reply #19 on: December 14, 2013, 02:29:20 pm »
Other possible option is he's known and done business with both parties and respected (cough) as someone they can both communicate through without having to directly work together.

But if you all three are fine with the Eezo mine idea, I'm cool with it.
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Revan.Lorz

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Re: Pirate Campaign Take Two...
« Reply #20 on: December 29, 2013, 03:28:12 pm »
Alright so gotta have analdrun recruit samuil or at least try to before can meet 3way.

Also, was thinking that theres like a yearly meeting in a certain neutral location where the three of them show up.

Also we probably need to define our forces better. Since we r pirates, was thinking itd be best to clarify that we'd stand no chance against any organized or established army. Wouldnt reach the level of resources for that of blue suns or blood pack or the third one either. I was thinking we could a cap on force number and resources to about less than a thousand strong of an army in power.

What think ye all? Too strict or cramping your style?
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NozzIvix

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Re: Pirate Campaign Take Two...
« Reply #21 on: December 29, 2013, 03:43:56 pm »
The fact that all three can hold onto a planet means they have to have some sort of resource base. In my mind, it was like the second Pirates of the Caribbean movie, where each Lord had a veritable army of pirates, not enough to stand solo against the entire british army, but sizable enough to cause problems for just about everyone else.
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Revan.Lorz

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Re: Pirate Campaign Take Two...
« Reply #22 on: December 29, 2013, 03:46:43 pm »
Its just one colony though. One. Colony.

At least, Zhu's Hope. At most, Some mid-sized city.

Reason im saying this is, it cant be strong enough to take on Aria or Alliance. Because if they were that high profile, and pirate haven, theyd probs have been found out and nuked or taken in.
« Last Edit: December 29, 2013, 03:49:18 pm by Revan.Lorz »
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Durandal

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Re: Pirate Campaign Take Two...
« Reply #23 on: December 29, 2013, 03:49:59 pm »
Well the numbers I made up with in Tobias' robot army are completely negotiable.  I just picked an amount of mecs based upon how powerful I assumed everyone else was.  I just figured Tobias would go for sheer numbers with the mecs, since compared to actual soldiers, they are pretty weak sauce.  One of Loykan's cyborg ninja would be able to wreck quite a few LOKI.  But I do agree we need some sort of general consensus on how powerful each captain's army is to prevent crazy escalation.  I think it goes without saying, an actual navy would wipe all three captain's out.  But since Lokyan is running with cyborg ninjas, cutting edge augmentation tech, and the bankroll of one of the largest corporations on earth, I assumed all three captains would have some sizable army.

I also assumed since Tobias is supposed to be the broker of peace, the meet could be on his ship.  After all he is supposed to be the neutral party, and wouldn't stand to gain anything from a war.

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Re: Pirate Campaign Take Two...
« Reply #24 on: December 29, 2013, 03:51:41 pm »
I 'm just a little worried as this is really my first RP experience and I'm not exactly sure what'll happen when we make contact and start having people fighting each other--for example how many ninjas can Samiul take out before it becomes unrealistic?  How tough are ninjas?  Etc...
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medwards10

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Re: Pirate Campaign Take Two...
« Reply #25 on: December 29, 2013, 03:53:43 pm »
I had been rolling under the assumption that this colony was the size of a small city. After all, this colony presumably exists as a pirate hub capable of supporting and supplying three pirate fleets.

---

I like to think that Sam could hold his own against two or three of Lokyan's ninjas before he might be overwhelmed.
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Durandal

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Re: Pirate Campaign Take Two...
« Reply #26 on: December 29, 2013, 04:00:07 pm »
I agree.  I mean these guys are pirate kings at this point.  So I just assumed any one of them could go to war with the likes of Aria or any other organized crime syndicate and essentially hold their own.  I mean Aria controls a space station, these guys have an entire city. 

Revan.Lorz

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Re: Pirate Campaign Take Two...
« Reply #27 on: December 29, 2013, 04:05:29 pm »
I think thatd take away the need to be pirates at that point though. Pirates steal and not much else because they lack the resources to do much else. Right? Since if theyre thieves, they probably wouldnt be able to get that strong without hurting an organized establishment, and thatd mean making enemies. Raw resources kinda thing.

Also, agree on tobias ship meeting place.
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Durandal

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Re: Pirate Campaign Take Two...
« Reply #28 on: December 29, 2013, 04:25:23 pm »
I mean at this point they are trying to be kings, not just simple pirates. I figure now they're building empires, like aria.  It's kind of harder to stretch that with lokyan since he's got corporate money.  But he also has the let my people go angle.

Revan.Lorz

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Re: Pirate Campaign Take Two...
« Reply #29 on: December 29, 2013, 04:54:57 pm »
Lokyan's the biggest issue. I wasnt planning on making analdrun any greater than a slaver with some fortunate connections... hmmm gonna make the whole "zomg we r doomed" sort of thing more difficult to make happen...
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Tali quote:
"After time adrift among open stars, along tides of light and through shoals of dust, I will return to where I began."