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Messages - Isengrim

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1
General Discussion / Re: The Censorship
« on: January 15, 2014, 08:29:44 pm »
Well, that fu'cking balls right there. Why the crying fu'ck cannot do we have a fu'cking censor?
Well, fu'cking hell, I say balls to you arse'holes that made this. Greedy cu'nts.

2
Misc / Re: THE POWER OF FOXES is overcome by cats. meow.
« on: November 26, 2013, 01:07:40 am »


I think it's needless to say... that
I win  8)

BTW: On the photo - this wolf is cosidering between agression or defence . Ears are not pulled back, tail is in a proper position for that "confusion", but he's not bareing his teeth yet.

Also: https://www.youtube.com/watch?v=5Ym4XzsQ23M ( howling lessons )

(Picture by Revan for which I cannot thank her enough)

3
Campaign Discussion / Re: Future campaigns
« on: November 25, 2013, 10:46:52 pm »
Phah, what would you do without the annoying pessimistc cynical black wolf? You would cry yourself to sleep without me  ;D
Do not worry Rev. I won't leave   :)

Anyway, the Aria heist idea is interesting, the issue is that, if we are being honest with chances of the characters actually surviving it would be around 0.01 %, considering Aria knows how the system works and unless we out of the sudden get 1 commander Derpurd running around the chances stay low at all times.

The Terminus system havoc is more... logical, and more survivable considering we have merc bands, freelances and other unorganised vermin bumping into each other at every turn.

4
Campaign Discussion / Re: Future campaigns
« on: November 25, 2013, 10:28:13 pm »
I like the Terminus system havoc idea. Havoc is generally an interesting thing to have. Unless somebody wants to write about how "This one feels like a flower."

Of course, crushing skulls shouldn't be a focus unless you want to tend to your psychopatic dreams about joyous death and suffering.
Not sure how we would need to set the details though.

5
Misc / Re: Mods are asleep, post asparagus.
« on: November 25, 2013, 10:04:57 pm »
You think I am asleep?


Puny mortal?

6
Hmm. Interesting, though it's only logical my char is out. Unless somebody finds a logical way of putting the fugitive/MIA soldier in the equation that is driven by an urge of killing people and experiencing pleasures there  :P.

Hmm... Will need to think about a douchebaggy sci char to create, lol.

7
Character Creation / Isengrim "Grim" Reuven
« on: November 15, 2013, 05:42:40 am »
Full name of Character: Isengrim Mervil Reuven
Race: Human
Class: Vanguard
Social class: Ex-Alliance Soldier

Physical Appearance: 6 feet of hight ( 184 cm ), average; wears long black coat over painted black medium alliance armour ( default shepard-style one ) with not-standard asymmetric ( big, round ) right shoulderpad.
Age: 36
Eye Color: green
Hair color length and style: long dark-copper curved hair
Skin tone and type: pale
Distinguishing marks: big scar on the neck


Personality: grumpy, cynical, agressive
Greatest Strength: ground combat, stubbornness
Greatest Weakness: often puts himself in harms way
Soft spot: memories
Biggest Vulnerability: cannot swim, can suffer severe brain damage or death if overestimates his biotic strenght

Personal History(what affects them): Despite being biotic, even though a very limited one, Isengrim studied genetics at Grissom Academy. After graduating, he worked for the Alliance on a special research that was brutally shot down after Grim was found barely alive in his own lab. Showing signs of very invasive genetic modifications, it's assumed that He tried his own experiments on himself. The data from the reasearch was never found.
Isengrim join Alliance Military a year later reaching the rank of Captain ( ground forces ). In 2182 ( one year before ME1 ) him and his squad were send on a covert mission into the Terminus Systems. The squad was never heard from again.
In 2184, Alliance Intelligence marked Isengrim as a possible suspect for assassinations of several high-rank Alliance officers. Officially though his status remains as Missing In Action.

Traits:
Pessimist
Introvert
Drives and motives: Revenge mixed with hedonism
Talents: Close Quaters Combat ( knife usage ), very quick reaction time, explosives expert, Biochemistry
Character flaws: Aggresive, grumpy, distrustful.

Edit: added apparel

8
Canon and Discussion / Re: THE TOMES OF CANON
« on: November 15, 2013, 05:04:44 am »
Well, why spare the Geth? The logic is - if we twist the Crucible to just be a gigant EMP thingy even with a reaper-killing specialisation ( but how the hell would that work ) - to at least hamper the Geth numbers, very, very drastically.

Just sayin', just sayin'.

9
General Discussion / Re: Welcome to CreateaForum.com
« on: November 15, 2013, 04:41:59 am »
Oh, c'mon the emotes are not bad.
 :) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(
I suggest you
 8)
Deal with it.

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